Trapped in a place out of time, you have been longing to escape. Explore a melancholic small world in this short first person puzzle game.
Created for the Ludum Dare #38 game jam in collaboration with Max Meraner.
Trapped in a place out of time, you have been longing to escape. Explore a melancholic small world in this short first person puzzle game.
Created for the Ludum Dare #38 game jam in collaboration with Max Meraner.
The less said about it, the better. But don’t worry, it’s short and we hope you enjoy your experience. Please play with sound on and “Fantastic” quality settings, if your machine can handle it.
Max Meraner (@theancientchild): Max did all the programming, logic, and code architecture
Phil Strahl (Pixel Prophecy): I did the 3d modeling, texturing, and shading and generally polished the ever-living daylights out of all the art, plus made the music and sound effects.