%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 989dc54564b54354c89fde27ff12ecda, type: 3}
  m_Name: intro_controls
  m_EditorClassIdentifier: Assembly-CSharp::DialogSceneObject
  id: 
  paragraphText: 'Wilderness Manual:


    <b>WASD</b> to move,

    <b>SPACE</b> or <b>E</b> to interact.

    <b>1, 2, or 3</b> dialog choice (you know this already)

    <b>Esc</b> to leave everything behind.


    Stay safe!'
  nextScene: {fileID: 0}
  choices: []
  choiceScenes: []
  addToInventoryOfNothing: 
  fullscreenImage: {fileID: 0}
  secondsUntilFadeOut: 0
