Concepts for a mock-up game UI.
The map of Power, MT as featured in Power, MT.
The concept of the “Middle Bit”
Game dev schedule as seen in “The Cellar”
My line for the chippendale bit.
The open tasks after watching the documentary’s screener.
Structure of the game I wanted to create for Ludum Dare 39
Conny’s remarks on her playthrough of the game “Power, MT“
The final draft of Pressure Run
Final draft of the script for 6210 B.C.
Final draft of the script for The Cellar.
Final draft of the script for Headroom.
The final draft of the script for Power, MT.
Final draft of the Ludum Dare 41 Keynote script.
The storyboard to the Ludum Dare 41 Keynote.